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A0303 - Misfire: Patrick Abram vs Tim Sargent
<---Click on images for full view of fleets --->
GAME OVER!Due to a moderator error involving a missing die roll modifier on direct-fire weapons, this game will be restarted.
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This is a playtest of a scenario I have written. The scenario itself can be found here: Misfire
Patrick Abram in the Lyrans
Tim Sargent in the Hydrans
Moderated by Frank
GAME PROGRESS: A0303.1.32
Last Updated: 08-13-05
Turn 1
Latest Map
TURN ONE
A0303: Patrick (Lyran) vs Tim (Hydran)
Turn 1
Impulse 32
Positions/speeds/EW levels after impulse 32 movement
----------------------------------------------------
BH Black Hole - 2215
AST Large Asteroid - Destroyed (IMP 21)
BAT Lyran BATS - 1210C Speed 02 11/0
TR1 Hydran Tartar - 1513A Speed 30 0/1
TR2 Hydran Tartar - 1313A Speed 30 0/1
DWL Hydran Lion Hunter DWL - 1015F Speed 30 0/2
DH1 Hydran Rhino Hunter DWH - 1114A Speed 30 0/0
DH2 Hydran Rhino Hunter DWH - 1114A Speed 30 0/0
HF1 Hydran St-IIM fighter - 0229F Speed 30 2/2
HF2 Hydran St-IIM fighter - 0229F Speed 30 2/2
G1 Gravity wave - 11 hexes from BH - strength 6
G2 Gravity wave - 4 hexes from BH - strength 17
G3 Gravity wave - 3 hexes from BH - strength 33
Movement:
Imp AST BAT TR1 TR2 DWL DH1 DH2 HF1 HF2
---------------------------------------------------------------
01 3230F* 3230F*
02 3130F 3130F 3130F 3130F 3130F 3130F 3130F
03 3029F 3029F 3029F 3029F 3029F 3030F 3030F
04 2929F 2929F 2929F 2929F 2929F 2930F 2930F
05 1612b 2828F 2828F 2828F 2828F 2828F 2830F 2830F
06 2728F 2728F 2728F 2728F 2728F 2730F 2730F
07 2627F 2627F 2627F 2627F 2627F 2630F 2630F
08 2527F 2527F 2527F 2527F 2527F 2530F 2530F
09 2426F 2426F 2426F 2426F 2426F 2430F 2430F
10 2326F 2326F 2326F 2326F 2326F 2330F 2330F
11 1713b 2325Fb 2325Fb 2325Fb 2325Fb 2325Fb 2329Fb 2329Fb
2224F 2224F 2224F 2224F 2224F 2229E 2229E
12 1210B 2125F 2125F 2125F 2125F 2125F 2130E 2130E
13 1813b 2024F 2024F 2024F 2024F 2024F 2030E 2030E
14 1925F 1925F 1925F 1925F 1925F 1930F 1930F
15 1824F 1824F 1824F 1824F 1824F 1830F 1830F
16 1914b 1724F 1724F 1724F 1724F 1724F 1730F 1730F
17
18 1623F 1623F 1623F 1623F 1623F 1630F 1630F
19 2014b 1523F 1523F 1523F 1523F 1523F 1530F 1530F
20 2115b 1422F 1422F 1422F 1422F 1422F 1430F 1430F
21 2215b@ 1322F 1322F 1322F 1322F 1322F 1330F 1330F
22 XXXXX 1421Fb 1421Fb 1421Fb 1421Fb 1421Fb 1329Fb 1329Fb
1420A 1420A 1420A 1420A 1420A 1229E 1229E
23 XXXXX 1419A 1419A 1320A 1320A 1320A 1120E 1130E
24 XXXXX 1418A 1418A 1319A 1319A 1319A 1019E 1030E
25 XXXXX 1417A 1318A 1218A 1218A 1218A 0930F 0930F
26 XXXXX 1416A 1317A 1217A 1217A 1217A 0830F 0830F
27 XXXXX 1517Ab 1417Ab 1318Ab 1318Ab 1318Ab 0730F 0730F
1416A 1317A 1217A 1217A 1217A 0630F 0630F
28 XXXXX 1210C 1415A 1316A 1216A 1216A 1216A 0530F 0530F
29 XXXXX 1515A 1315A 1215A 1116A 1116A 0430F 0430F
30 XXXXX 1514A 1314A 1115F 1115A 1115A 0330F 0330F
31 XXXXX 1413A 1313A 1015F 1014A 1014A 0230F 0230F
32 XXXXX 1514Ab 1414Ab 1116Fb 1115Ab 1115Ab 0330Fb 0330Fb
1513A 1313A 1015F 1114A 1114A 0229F 0229F
* = launched this impulse
b = black hole movement
@ = fell into black hole this impulse
Imp Activity
--------------------------------------------
00 BAT Announces rotation speed 02, EW level 6/0
TR1 Announces speed 30, EW level 0/0
TR2 Announces speed 30, EW level 0/0
DWL Announces speed 30, EW level 0/0
DH1 Announces speed 30, EW level 0/0
DH2 Announces speed 30, EW level 0/0
01 BAT Uses 1x Sensor (#1) to loan itself 4x ECM
BAT EW level now 10/0
DWL Launches 2x speed 30 St-IIM fighters, facing F (HF1,2)
HF1 EW level 2/2
HF2 EW level 2/2
05 AST Moved by black hole
11 AST Moved by black hole
TR1 Moved by black hole
TR2 Moved by black hole
DWL Moved by black hole
DH1 Moved by black hole
DH2 Moved by black hole
HF1 Moved by black hole
HF2 Moved by black hole
13 AST Moved by black hole
16 AST Moved by black hole
19 AST Moved by black hole
20 AST Moved by black hole
21 AST Falls into black hole
BH Produces 20 point gravity wave (G1)
22 TR1 Moved by black hole
TR2 Moved by black hole
DWL Moved by black hole
DH1 Moved by black hole
DH2 Moved by black hole
HF1 Moved by black hole
HF2 Moved by black hole
G1 Strength reduced to 18
23 G1 Strength reduced to 16
24 G1 Strength reduced to 14
25 G1 Strength reduced to 13
26 G1 Strength reduced to 12
27 TR1 Moved by black hole
TR2 Moved by black hole
DWL Moved by black hole
DH1 Moved by black hole
DH2 Moved by black hole
G1 Strength reduced to 11
28 G1 Strength reduced to 10
BAT Fires 2x Ph-4 (5,6) at DWL (range 6)
EW shift [0-0=0] = 0
Rolls=3,4 for 23 damage on #1 shield
0 reinforcement - shield reduced to 05
DWL shields now 05/22/20/20/20/22
BH Produces 25 point gravity wave (G2)
29 G1 Strength reduced to 9
G2 Strength reduced to 23
G1 Impacts TR1 for 9 damage
TR1 receives 5 damage on #2 shield, 4 damage on #3 shield
0 reinforcement on either shield
#2 shield reduced to 19
#3 shield reduced to 20
TR1 shields now 30/19/20/24/24/24
DWL Raises ECCM by 2
DWL EW level 0/2
BAT Fires 4x Ph-4 (1-4) at TR2 (range 5)
EW shift [0-0=0] = 0
Rolls=6,2,2,4 for 65 damage on #1 shield
3 reinforcement, 30 point shield - 32 internals
Internal Rolls=7,10,6,7,10,4,9,6,6,6,5,7,6,6,7,8,6,9,9,5,
12,10,10,7,6,5,8,9,4,9,8,6
Internals=2x Ph-2 (3,4), 1x R Warp, 3x L Warp, 2x Imp, 2x APR,
3x Batt, 1x Trac, 1x Tran, 1x Aux, 16x C Hull
TR2 shields now 00/24/24/24/24/24
DWL Fires 5xPh-1 (1-3,6,7), 2xHB (A,B) at BAT (range 5)
Hellbores fired in second firing option
EW shift [10-2=8] = +2
Rolls=1,1,2,5,2,11,6=3,3,4,6[nc],4,13,8
Phasers score 14 damage on #2 shield
14 reinforcement - 0 shield damage
Hellbores score 13 damage
#1 shield receives 2 damage
#2 shield receives 2 damage
#3 shield receives 2 damage
#4 shield receives 2 damage
#5 shield receives 3 damage
#6 shield receives 2 damage
BAT shields now 38/38/38/38/37/38
BH Produces 45 point gravity wave (G3)
30 G1 Strength reduced to 8
G2 Strength reduced to 21
G3 Strength reduced to 41
G1 Impacts TR2 for 8 damage
TR2 receives 4 damage on #2 shield, 4 damage on #3 shield
0 reinforcement on either shield
#2 shield reduced to 20
#3 shield reduced to 20
TR2 shields now 00/20/20/24/24/24
BAT Increases ECM being loaned by Sensor #1 by 1
BAT EW level now 11/0
31 G1 Strength reduced to 7
G2 Strength reduced to 19
G3 Strength reduced to 37
G1 Impacts BAT for 7 damage
BAT receives 3 damage on #6 shield, 2 damage on #1 shield, 2 damage on #2 shield
0 reinforcement on any shield
#6 shield reduced to
BAT shields now 36/36/38/38/37/35
BAT Fires 4x Ph-3 (7-10) at TR2 (range 3)
EW shift [0-0=0] = 0
Rolls=6,4,2,1 for 3 damage on #1 shield
0 reinforcement, 0 point shield - 3 internals
Internal Rolls=10,5,8
Internals=1x Ph-1 (1), 1x R Warp, 1x APR
TR2 shields now 00/24/24/24/24/24
32 TR1 Moved by black hole
TR2 Moved by black hole
DWL Moved by black hole
DH1 Moved by black hole
DH2 Moved by black hole
HF1 Moved by black hole
HF2 Moved by black hole
G1 Strength reduced to 6
G2 Strength reduced to 17
G3 Strength reduced to 33
G1 Impacts DWL, DH1, DH2 for 6 damage each
DWL receives 3 damage on #3 shield, 3 damage on #4 shield
0 reinforcement on either shield
#3 shield reduced to 17
#4 shield reduced to 17
DWL shields now 05/22/17/17/20/22
DH1 receives 3 damage on #2 shield, 3 damage on #3 shield
0 reinforcement on either shield
#2 shield reduced to 17
#3 shield reduced to 15
DH1 shields now 24/17/15/18/18/20
DH2 receives 3 damage on #2 shield, 3 damage on #3 shield
0 reinforcement on either shield
#2 shield reduced to 17
#3 shield reduced to 15
DH2 shields now 24/17/15/18/18/20
EOT BAT Repairs 1x APR, 2x C Hull
The game has been called due to the moderator forgetting that all direct-fire weapons have a
die roll modifier with fired within 10 hexes of a black hole. As this would probably have
effecting everything that happened after IMP 28, the game will be restarted.
LATEST MAP
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06 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 06
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07 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 07
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08 \___/ \___/ \___/ \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G1 \___/ \___/ \___/ \___/ \___/ \___/ \ 08
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10 \___/ \___/ \___/ \___/ \___/ \___/BAT\___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 10
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14 \___/ \___/ \___/ \___/ \___/ \_A_/ \___/ \___/ \___/G2 \___/ \___/ \___/ \___/G2 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 14
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15 \___/ \___/ \___/ \___/ \___/DWL\___/ \___/ \___/ \___/G2 \___/ \___/BH \___/ \___/G2 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 15
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16 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G2 \___/ \___/ \___/ \___/G2 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 16
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17 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G2 \___/G3 \___/ \___/G3 \___/G2 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 17
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19 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/G2 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 19
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01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
MAP LEGEND: _A_
------------------------------------------------- F/ \B
BH - Black Hole - 2215 E\___/C
BAT - Lyran BATS - 1210C Speed 02 D
TR1 - Hydran Tartar - 1513A Speed 30
TR2 - Hydran Tartar - 1313A Speed 30
DWL - Hydran Lion Hunter DWL - 1015F Speed 30
DH1 - Hydran Rhino Hunter DWH - 1114A Speed 30
DH2 - Hydran Rhino Hunter DWH - 1114A Speed 30
HF1 - Hydran St-IIM fighter - 0229F Speed 30
HF2 - Hydran St-IIM fighter - 0229F Speed 30
G1 - Gravity wave - 11 hexes from BH - strength 6
G2 - Gravity wave - 4 hexes from BH - strength 17
G3 - Gravity wave - 3 hexes from BH - strength 33
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