Turn 3.32
Turn 3
Impulse 32
Positions/speeds/EW levels after impulse 32 movement
Ships:
----------------------------------------------------
CL2 Lyran CL 2 - 2319C Speed 00 5/0
BTE Hydran BTE - 2417F Speed 00 0/0
LM Hydran LM - 2522D Speed 10 9/3
HN Hydran HN - 2212F Speed 06 1/2
HG2 Hydran HNG 2 - 2415D Speed 03 1/1
SC Hydran SC - 2313F Speed 13 0/0
Shuttles/Fighters/Bombers:
----------------------------------------------------
LS1 Lyran shuttle - 2116E Inert (IMP 3.11)
LS2 Lyran shuttle - 2116E Inert (IMP 3.11)
LS3 Lyran MRS shuttle - 1814C Speed 06 0/0
LS6 Lyran shuttle - 1917E Speed 03 0/0
HS1 Hydran GAS shuttle - 2220D Speed 06 0/0
HS3 Hydran shuttle - Destroyed (IMP 31)
HS5 Hydran shuttle - 2620F Speed 06 0/0
HS6 Hydran MRS shuttle - 2618E Speed 08 0/0
HS7 Hydran shuttle - 2619D Speed 03 0/0
Bases:
----------------------------------------------------
GWS1 Lyran GWS 1 - 2215A 1/2
GWS2 Lyran GWS 2 - 2215C 2/2
GWS3 Lyran GWS 3 - 2215E 1/2
GDP1 Lyran GBDP 1 - 2215A 2/2
GDP2 Lyran GBDP 2 - 2215C 0/6
GDP3 Lyran GBDP 3 - 2215E 0/6
GD2 Lyran GBD2 - 2215C 2/2
BMB Lyran BMB - 2215E 2/2
T-bombs:
Number Unit Hex Laid Active
===============================================
T7 HG2 3018 2.05 2.07
T8 HG2 2818 2.05 2.07
T19 LN 2416 3.15 3.22
T21 LM 2419 3.25 3.29
POIS Pods:
Fighter Hex
=============
LMF1 2916
LMF4 2916
LNF1 2917
BTF1 2719
BTF2 2719
BTF4 2719
Movement:
Lyran Ships:
Imp CL2
---------
25
26
27
28
29
30
31
32
Hydran Ships:
Imp BTE LM HN HG2 SC
----------------------------------
25 2614A
26 2420D 2512F
27
28 2412F 2514F
29 2521D
30 2312F 2413F
31
32 2417Fz 2522D 2212F 2415D 2313F
z = zero energy turn
Shuttles:
Imp LS1 LS2 LS3 LS6 HS1 HS3 HS5 HS6 HS7
---------------------------------------------------------
25
26
27 1813C 2219E 2319E 2720F
28 2617E
29
30
31
32 1814C 1917E 2220D XXXXX 2620F 2618E 2619D
Imp Activity
--------------------------------------------------------------
25 BMB Crew make funeral arrangements for dead pilots
GBDP Crews decide to play Pinocle
LM Announces speed change to 10 (effective IMP 26)
LM Drops tractor to CL2
LM pseudo-speed now 09
CL2 pseudo-speed now 00
LM Drops 1x T-bomb (T21)
26 LM Changes to speed 10
27 SC Raises #6 shield
29 T21 Becomes active
HS6 Fires 1x Ph-G (4x pulses) at CL2 (range 3)
EW shift [5-0=5] = +2
Rolls=5,5,2,1=6[nc],6[nc],4,3 for 1 damage on #6 shield
0 reinforcement - shield reduced to 05
CL2 shields now 00/17/17/17/17/05
31 GDP1 Fires 1x Ph-4 (5) at HS3 (range 4)
EW shift [0-2=-2] = 0
Autokill - shuttle destroyed
32 BTE Performs zero-energy turn to facing F
LM Announces adoption of erratic maneuvers (effective IMP 4.01)
LS3 Fires 1x Ph-2, 2x Ph-3 at HS6 (range 8)
EW shift [0-0=0] = 0
Rolls=3,4,1 for 2 damage - shuttle not crippled
Hex Side A Ground Combat
Hydran Forces include:
Inside GDP1: 7x HWS, 2x Commando, 2x Engineer, 3x Crew
At GCL: 1x HWS, 1x Crew
1x Crew in GDP1 converted to Militia
1x Crew at GCL converted to Militia
Hydran forces now:
Inside GDP1: 7x HWS, 2x Commando, 2x Engineer, 1x Militia, 2x Crew
At GCL: 1x HWS, 1x Militia
1x Commando guarding Lyran prisoners in GDP1.
All Hydran BPs move to GCL (except guards).
All Hydran BPs attempt to enter GWS1
(P2.755) gives all attempts -2 modifier
(D15.86) gives all attempts -1 modifier
Total modifier = -3 - rolls modified to less than 1 converted to 1
Hydran entry attempt rolls:
HWS #1: 1-3=-2=1 - entry sucessful
HWS #2: 5-3=2 - entry sucessful
HWS #3: 2-3=-1=1 - entry sucessful
HWS #4: 2-3=-1=1 - entry sucessful
HWS #5: 2-3=-1=1 - entry sucessful
HWS #6: 4-3=1 - entry sucessful
HWS #7: 2-3=-1=1 - entry sucessful
HWS #8: 3-3=0=1 - entry sucessful
Commando #1: 5-3=2 - entry sucessful
Engineer #1: 2-3=-1=1 - entry sucessful
Engineer #1: 6-3=3 - entry not sucessful
Militia #1: 4-3=1 - entry sucessful
Militia #1: 4-3=1 - entry sucessful
Crew #1: 5-3=2 - entry sucessful
Crew #1: 2-3=-1=1 - entry sucessful
Hydran forces in GWS1: 8x HWS, 1x Commando, 1x Engineer, 2x Militia, 2x Crew
Hydran forces in GCL: 1x Engineer
Boarding Party Combat in GWS1:
Hydran forces in GWS1: 8x HWS, 1x Commando, 1x Engineer, 2x Militia, 2x Crew
Hydran total offensive potential: 16+1+1+2+0=20
Hydran total defensive potential: 8+1+1+2+2=14
Lyran forces in GWS1: 5x BP
Lyran total offensive potential: 5
Lyran total defensive potential: 5
Hydran forces divided into 2x groups of 10,10
Lyran forces are 1x group of 5
Combat Die Rolls:
Hydran: 3,3 for 3,3=6 casualty points
Lyran: 4 for 2 casualty points
Hydrans use specific allocation to capture the Bridge
Hydran casualties: 2x Militia
Lyran casualties: 1x Bridge (6 points)
Hydran forces in GWS1: 8x HWS, 1x Commando, 1x Engineer, 2x Crew
Lyran forces in GWS1: 5x BP
Hyrans capture GWS1
BTE Repairs Ph-G (9) as ph-3
Lyran reinforcements detected.
DWS, FF in hex 27-13 (13 hexes in direction A off the top of the map)
3.32 Map
EOF #4